Tuesday, January 31, 2017
Monday, January 30, 2017
Porsche: half of Vid #3
As i started I realized that there wasn't a top view to reference so I found a top view of a Porsche 911
in the first three minutes of the videos I had created up to this point
Sunday, January 29, 2017
Friday, January 27, 2017
Porsche: Following the Tutorial Vid 1
because in terms of the car's body I don't know where to start I will start watching the videos. below is the end of video one
Thursday, January 26, 2017
Personal Project: Porsche Tires
I decided to start at the bottom and go from the ground up. So I tried two different ways to make the tire. 1 was using a cylander and hollowing out what I needed
the other method that I tried was to use a polygon pipe for the tire and cylander for the center piece of the tire. seen below.
I think that the cylander was more balanced in terms of the tire itself but the rim was smoother using the pipe and cylander. I will probably use the tutorial for the main body of the car. and as another method to find a balance in with the tire
Wednesday, January 25, 2017
Tuesday, January 24, 2017
Sunday, January 22, 2017
Saturday, January 21, 2017
Detailing and Smoothing Workflows: Adding Edges to the Body for Smoothing
Roughly halfway into this lesson Maya crashed and my last save was roughly 9 lessons ago... So therefor I will continue using the instructors model. Below is what remained from last save
Below this is the completion of the lesson with the instructors model
Below this is the completion of the lesson with the instructors model
Friday, January 20, 2017
Basic Modelling With Maya: sections 1-4
After some difficulties with the polygons when I in section 3, I had to import the instructors model.
Shown below is my model
Shown below is my model
This is his model, for the lesson.
Subscribe to:
Posts (Atom)